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Battle fleet 5
Battle fleet 5















Pick a target hole on your upright target frid to fire at and mark it with a white peg.Then, the computer signals “Whoop-whoop-whoop!” and says “Man your battle stations!” Now the game can begin! FIRING A MISSILE.Your opponent then presses the appropriate letter button, number button and the ENTER button as describe above. Task Force 2, enter letter, number.” Now your opponent secretly selects a location pattern and positions his or her ships as the pattern indicated. The computer will announce “Task Force 1 armed.

#Battle fleet 5 code

To program your Location Pattern code into the computer, press letter button C, followed by number button 2, and then press the ENTER button.

battle fleet 5

Then, enter the Location Pattern code number into the computer as described below. Place your ships on your ocean grid exactly as the pattern indicates. What you do: Secretly select a Location Pattern for your ships from the patterns. What you hear: “Task Force 1, enter letter, number.”.What you do: Press button 2 to select a 2-player game. What you do: Press button 1 to select Game 1 As the Tadk Force 1 player, do the following: You control the Task Force 1 side of the game your opponent controls the Task Force 2 side. You’ll discover all the exciting ways that Talking Battleship can be played!Įach fleet of 5 ships is called a Task Force. Just read the following 2 pages and you’ re ready for battle! The Voice of the Computer Commander will guide you every step of the way-so listen closely.Īfter playing, be sure to read the entire instruction booklet carefully. Here’s a quick-play guide for a 2-player game. BATTLESHIP QUICK-RULES 2-Player Game You vs. Use these buttons when entering ship locations or firing missiles. The first 4 buttons also represent North, South, East and West directions. These buttons share the letters A-J and the numbers 1-10. Separate pegs from runners and place them in the peg storage compartment. Each player takes two runners of white pegs (84 of them) and 1 runner of red pegs (42 of them).Each player’s fleet contains five different ships (shown at right).

battle fleet 5

  • Separate the 10 plastic ships from the runner.
  • See Figure 4 for a look at the assembled game.
  • Slide the target grid divider into the base unit so it is positioned between the two computer consoles.
  • If no button is pressed, the game automatically shuts off. You then have 30 seconds to press any yellow button to continue playing.

    battle fleet 5

    If no buttons are pressed for 5 minutes, a short warning tune (“Taps”) will play. Caution: If you press this button accidentally during a game, the computer’s memory will be erased and you will have to start over. Press the green ON button whenever you want to start a new game. Remove batteries when game Is not In use for extended periods of time. Batteries could damage game unit and may leak if Improperly Installed. Game unit should play a short tune and then announce “Prepare for battle” and “Select Game.” Do not press any more buttons at this time.Ĭaution: If you do not hear the tune or voice, the batteries may be weak or improperly installed.

  • Test the batteries by pressing the green ON button.
  • Attach the battery door (packaged with the ships and pegs) to the battery compartment as shown in Figure 3.
  • Place holder back into compartment as shown in Figure 2. Match the ( + and – ) symbols on the batteries with the ( + and -) symbols located on the holder.
  • Carefully remove the battery holder from the battery compartment and insert the 4 batteries as shown in Figure 1.














  • Battle fleet 5